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I-Game 2.0 Levels of Detail (LODs) work

When I first started as an intern at IPKeys, I was able to spent a lot of time familiarizing myself with the current assets as it was my responsibility to create levels of detail models for all assets that required them, mainly vehicles and weapons.

http://www.ipkeys.com/services/engineering/mod-sim/ivs/igame/

I-GAME 2.0 IITSEC 2015 Reel