with a very tight deadline of 6 weeks and a team of 5 artist and a few designers and programmers we were able to create a demo for the Navy SEALS. Because of the rushing, only 3 weeks was available for artist before assets were locked down resulting in most assets without normal maps or the creation of high poly models as well as multiple artist collaborating on the character.
http://www.ipkeys.com/services/engineering/mod-sim/ivs/tides/
TIDES Prototype Preview